SQUINK - Game Jam Entry [DTJ36 #25]
SQUINK
[Game Jam entry for Devs That Jam 36-Hour Challenge #25]
[Theme: Ink]
Controls:
Arrow Keys - Move the Squid
"X" Key / (X) Button - Activate Squink ability when charged
Rules:
Eat fish to score points, charge the Squink ability, and increase your time limit before it runs out!
Use the Squink ability to shoot out an ink clone of the squid with increased movement speed, making it easier to catch fish and evade sharks!
But don't let the original Squid body float away! Align the Squid and Squink together to reconnect!
Running out of time or losing the Squid body ends the game! Shoot for a high score!
{All art and code made by me in Pico-8}
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Alex Ascended |
| Genre | Action |
| Made with | PICO-8 |
| Tags | Arcade, My First Game Jam, PICO-8, Pixel Art |
| Content | No generative AI was used |





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